Events using Meta XR audio plugin not reproducing in Quest build

Hi,

Unfortunately, I could not reproduce the issue using 2.02.20 and UE5.3.

These settings look good.
In the FMOD Setting could you please set the logging level to Log and enable API Error Logging


And let me know if you are getting any errors when launching the app from a device.

Can I confirm the location of the Meta plugin in your project is here:
MyProject\Plugins\FMODStudio\Binaries\Win64\MetaXRAudioFMOD.dll