The find and replace feature in Unity is unclear to me. What is it searching, and where? I would have thought it would look at FMOD event paths, but I’ve tried searching a number of folder and event names and never get any results. Can someone clarify
mightypants (mightypants) #1
cameron-fmod (Cameron Baron) #2
It will only find and replace the event string of FMODStudioEventEmitter components, it does not pick up any other FMOD or custom scripts.