Hello! I am new to FMOD, I’d like to learn how to make adaptive music for videogames, but I guess there is no point in using FMOD if you can’t integrate it with Unity and that is the issue I cannot seem to solve on my own. I am on Windows 10 64bit and I’ve downloaded from the original sites what I believe are the latest version of FMOD (v2.01.05) and Unity (v2020.1.9f1 64-bit). I can successfully download the FMOD asset from the store but I get some error messages in Unity and when I clic on “import” it seems to load it but nothing happens, no FMOD tab appears. And when I refresh my Package Manager, FMOD for Unity is gone and the manager is empty. Any suggestion? I am linking a couple of pics (cannot load them here, since I am a new user). Thanks!
Try downloading the
.unitypackage of the Fmod for Unity Integration from the official website, instead of through the Asset Store.
Download it here:
When you have downloaded that file, follow these steps:
- Delete any files and folders you may have left from your previous (failed) Fmod Integration from your Unity Project. The files/folders you’ll need to delete should be located here:
Assets/Editor Default Resources/FMOD
- Restart Unity to make sure that all files have been removed properly. There could be some
.dll-files which refuse to get deleted while Unity is open. In that case, close Unity and delete those
.dll-files through your file browser.
- Open Unity
- Drag and drop the
.unitypackage-file that you downloaded from the official Fmod Downloads-page into Unity and import its contents.
See if the issue still persists and update us on how it went. Good luck!
Thanks a lot for your quick answer! I followed your advice and it still was not working so I uninstalled everything and re-installed everything. It is working now! I think the Unity (and Unity Hub) version was older than the FMOD integration, that’s why it was not working. Thanks for the support!
Cool, nice that it worked for you. Could you mark your reply as the solution to your thread, please?