FMOD and Niagara on GPU sim

Hello,
I am doing some tests with FMOD integration and Niagara with UE5…I am getting compilation errors when attempting to use the FMOD modules because we’re using GPU sim. I tried several modules but the error remains the same:

Am I missing something or does FMOD Niagara integration currently works only on cpu sim?

Thanks!

The FMOD Niagara Integration only works with CPU Sim as the FMOD System runs on the CPU.

We have modeled our Niagara Integration off Unreal’s Niagara Audio system, which also does not support GPU.

The unreal docs list a way of sending particle data to blueprints as a workaround if needed.

I see, thanks Cameron!

1 Like