FMOD and Unity Configurable Enter Play Mode

Hello. Can you add support for this feature?
For supporting the need to handle static fields and functions.

About the feature:
Docs link
Forum link

Thanks for the request and bringing it to our attention.
I’ll create a task to investigate the feasibility of us supporting those modes.

Thanks, Mathew :slight_smile:

Internal testing has shown it behaves correctly with FMOD, if you have any specific issues please let us know.

this feature is out in next release ?

QA found no issues with the current version, so please try our already released versions.

Ok. Thanks