We see that FMOD crashes on start up, on XBox One, before we start the game. Is there any gotchas we should look out for?
[LOG] Thread::initThread : Initializing FMOD Studio update thread. priority 0
[LOG] Thread::initThread : - Stacksize 65536. Stack pointer 0000000000000000 : usesemaphore = 0 : sleeptime = 1
First-chance exception at 0x000001026C493BC7 (kernelx.dll) in MyGame.exe: 0x406D1388 (parameters: 0x0000000000001000, 0x00000201E8D28150, 0x00000000000001D8, 0x0000000000000008).
[LOG] Thread::callback : * FMOD Studio update thread started
[LOG] Thread::initThread : Initializing FMOD Studio load thread. priority 0
[LOG] Thread::initThread : - Stacksize 65536. Stack pointer 0000000000000000 : usesemaphore = 0 : sleeptime = 1
First-chance exception at 0x000001026C493BC7 (kernelx.dll) in MyGame.exe: 0x406D1388 (parameters: 0x0000000000001000, 0x00000201E7C5B078, 0x00000000000001DC, 0x0000000000000008).
[LOG] Thread::callback : * FMOD Studio load thread started