FMOD Haptic Instrument - Specify haptic device for an event instance

Using FMOD haptic instruments, is it possible within the unity integration to specify which device the haptics come through for a specific event instance? For reference this is so that we can use FMOD haptics for local coop.

Alternatively, a way to read the haptic information from an event instance so we can handle this ourselves.

Hi,

Unfortunately, this is not supported at the moment. I have created a task to look into implementing this.

Thank you for the suggestion.