I use FMOD 1.6 with Unity 5.2 and cant get liveupdate to run.
I’ve used the 1.7 integration package.
I’ve tried following the integration instructions by editing the scripting define symbols.
I run the game in unity,connect to game in fmod using localhost:9265 and I get ‘Studio cannot connect to “localhost:9265”. Please check that the IP address is correct…’ etc
I just noticed I’m not using the legacy integration pack but the ‘Integration 2.0 (Unity 5 only)’ one, I will try using that and see what happens. Thanks
That’s not really a solution. Can you tell me what you actually did in Integration 2 to enable live update? Did you get any message on the Unity console?