Hi! I can’t get FMOD (1.07) synced to my Unity (220.127.116.11f) Game.
I do the following:
I add #define LIVE_UPDATE at the beginning of FMOD_StudioSystem script
In FMOD: I save the project, build banks and export GUIDS
In Unity: I Import the banks (or Refresh Event List). Save the project and Save Scene. Play the game (the scene is empty).
4 In FMOD: File/Connect to game - IP Address: localhost - Push Connect
FMOD give me back this message:
"Studio was unable connect to “localhost” as a connection error occurred: “Socket Error”
Please check that the IP address is correct, the game is running and live update is enabled"
WHY?? How can I get it working?