FMOD not playing the Sound for me but for others

Our Sound Engineer and Lead Programmer both can simply get FMOD setup and working within few minuets. We all hopped on a call, shared screens and I followed step by step along with them but for some reason still does not work on my end.

Using FMOD Version 2.03.09

Using Unity Version 6000.3.7f1

I’ve gone to the extent of deleting the whole project, starting all the way over by grabbing the same project off GitHub, rebuilding Library folder etc etc. I load up the project through Unity Hub.

When I start the game, this is the read out I get every time. Real = 0 always, total = 4 always and VOLUME RMS always = -80.00db

Unity Default Audio player works. No hardware updates needed on my end.

I’ve deleted Plugin Folder, re-integrated multiple times.

Hi,

Thank you for sharing the information.

You may have already checked this, but just want to double check something simple here in case it’s being overlooked.

Could you please check whether audio has been muted in Unity’s Game view? There is a Mute Audio toggle in the Game view toolbar that can mute all audio during Play Mode.

Specifically, the mute toggle here:
image

Oh my….how embarrassing haha. That was it!

Thank you so much.