This is just a PSA. I’ve been programming with Unity for a long time but this still got me
I see several abandoned “no audio” threads in this forum. I myself had this issue and I spent several hours reading through setup guides and scratching my head as to why I could not hear anything.
I connected the profiler and saw events trigger, these were 2D events and so it should be impossible for them to be “too far” from the FMOD listener.
Turns out I had “Mute Audio” selected in the Game window. Not sure if it was me or another programmer, but there it is. Unclicking it fixed my “I cannot hear anything and FMOD is broken” train of thought
Hope this helps, I think it should be added for the FMOD FAQ as silly as that sounds.