I installed Unity 6000 native arm version on my windows 11 arm64 laptop, our project needs to run natively arm64 on windows 11.
- I created a new empty project
- Imported fmod version 2.02, also tried 2.03
- Go through FMOD setup wizard and enable fmod
- Run the project
Result:
DllNotFoundException: fmodstudioL assembly: type: member:(null)
FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) (at Assets/Plugins/FMOD/src/fmod.cs:993)
FMODUnity.RuntimeUtils.EnforceLibraryOrder () (at Assets/Plugins/FMOD/src/RuntimeUtils.cs:552)
FMODUnity.StudioListener.OnEnable () (at Assets/Plugins/FMOD/src/StudioListener.cs:102)