We’re trying to notarize our game made, but we have an error with fmod library
We’re using Unity 2019.3 and following this guide:
how-to-notarize-unity-for-macos.md
# How to notarize a Unity build for macOs 10.15 Catalina
As of January 2020, all apps running on macOs 10.15 Catalina are required to be notarized. For Unity
games distributed outside the Mac App Store, such as with Steam, the notarization process is done
post build using a series of Xcode command line tools.
## Prerequisites
* a Mac that is compatible with macOs 10.15 Catalina :
* MacBook (2015 or newer)
* MacBook Air (2012 or newer)
* MacBook Pro (2012 or newer)
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But on the notarization result we got “The binary is not signed.” and “The signature does not include a secure timestamp.” on fmod libraries
If we try to sign fmodstudio inside Plugins/fmodstudio.bundle/Contents/MacOS/ we got
“The signature of the binary is invalid.”
Do we need a signed version of the library, or can we solve this in our notarization process?
Andrew
April 14, 2020, 4:15am
2
Apologies for the delay. This should be fixed for our next release.
Any updates on this? I’m having the same issue… trying to notarize my game for Catalina distribution and getting signature & timestamp invalidation issues.
I’m running FMOD 2.00.09, happy to elaborate more.
Andrew
June 12, 2020, 11:27pm
4
Grab the version of 2.00.09 from the Unity Asset Store here : https://assetstore.unity.com/packages/tools/audio/fmod-for-unity-161631
We’re currently investigating why some people are having issues with the version hosted on our download page.
When I updated Unity to 2019.4 the problem no longer was an issue, FYI.
We have the same issue. Any results? We don’t have the option to upgrade Unity.
Andrew
July 11, 2021, 11:41pm
7
Grab a newer version of the FMOD Unity integration from the Asset Store or from the fmod.com download page.