I’m trying to run a university project on Unity and upon opening the file I got this error “fmodstudiol.bundle” is damaged and cannot be opened.
Funny enough, I was able to open this project without any issues on another system running MacOS Mojave and on a separate Windows system. It looks like this is only happening on my system which runs MacOS Catalina.
This error is still prevalent. I find many threads and forums where people claim that it is fixed or will be fixed in the next FMOD update, but I have just updated the game I use for teaching to Unity 2022 and FMOD 2.02.15, and when students download the game ZIP from the cloud, the problem is always there (Mac only I should add). The problem is not unique to Catalina, it is prevalent in the more recents OS versions.
The fix is very easy these days, simply run the FMOD for Unity install package and follow the suggested steps. But still it is annoying that the game cannot work immediately, and it scares and confuses many students from the get-go which is far from ideal.
Is it not possible to fix this permanently? It didn’t use to be a problem with much older versions of Unity and FMOD (and OSX!).
It’s true, it never used to be a problem with older versions of macOS but Apple keeps updating its security measures and introducing new safety requirements in macOS itself so it’s not something we, as the developers of FMOD, have the power to fix - it’s just how macOS is these days.