FMOD_Studio_MixerStrip_StopAllEvents() when?


I know you’re probably very busy, but do you have any estimate on when FMOD_Studio_MixerStrip_StopAllEvents() could be implemented?

I would really have use for this command as currently it’s difficult to stop all OneShot sounds at once. For example when switching states in the game etc…


This feature will be available in 1.05.01, which should be released in a couple of weeks.

Nice! Thanks a bunch!