I am currently working on a game on Unity3D and I have seen the tutorials on how to create interactive music system. These videos all use just one “track”.
On the game I’m working, the soundtrack has several music tracks. I have been searching around but I still haven’t found how to make a music system with multiple tracks.
- How can I cycle through the entire OST?
- Do I simply play the corresponding events?
- What is the best way to store the list of events to play?
Thank you for your time.