(sorry for my bad English)
I’m Mathieu a young game designer. I’m creating the prototype of a new game that I want to market using EU4. Since 3 weeks, I try to launch the game on Android with sound but… without crashes (what I didn’t succeed with the audio system of UE4, I always have crashes when I play just 5 simple sounds at the same time. Not to mention the inability to use functions such as pitch, etc. on Android with the UE4 audio system… so not cool).
So, I tried FMOD which seems very powerful and maybe less a source of crashes (finger crossing).
I tried to build Unreal Engine from source (obligatory right ?) to use FMOD correctly with my Android project but I always have problems that I don’t find how to fix :
- this one with last release (same as Tomavatars user) : http://i.imgur.com/YmVLO4x.png
- this one with 4.10 : http://uprapide.com/images/invite/capture_3153.png
I see everywhere explanations for using FMOD with EU4 on Android 4.7. Does that mean it doesn’t work with EU4 4.10 and newer releases ?
I despair, please help me… ^^’