I’ve been seeing an issue on since upgrading to FMOD 2.0 (we are currently on 2.00.02) where FMODStudioSettings.asset adds and removes Master.strings from the Bank list over and over. We are using Git for source control and it appears to be happening to all the members of my team. It doesn’t appear to be specific to team-members, sometimes mine will add it and the next time it will remove it.
Any thoughts or troubleshooting I can do to help nail down the issue?
Unity 2018.5.1f1 and 2018.3.14f1 - this has been happening on both projects I’m working on.