I was hoping to point you at our docs, specifically our FMOD_SOUND_TYPE docs for a full list of supported formats. However those docs are a little dated, while mostly correct they missed some detail. To answer your question directly, WMA can only be decoded on Windows platforms, not Android. Generally I recommend our container format FSB, for Android use FADPCM or Vorbis compression with it. If that’s not an option, try .ogg or .m4a as an alternative.
Here is a trimmed down version of my update to the docs that highlights all of our supported formats:
FMOD Sample Bank (.fsb). Proprietary multi-sound bank format. Supported encodings: PCM16, FADPCM, Vorbis, AT9, XMA, Opus.
Audio Interchange File Format (.aif, .aiff). Uncompressed integer formats only.
Microsoft Advanced Systems Format (.asf, .wma, .wmv). Platform provided decoder, available only on Windows.
Downloadable Sound (.dls). Multi-sound bank format used by MIDI (.mid).
Free Lossless Audio Codec (.flac).
Impulse Tracker (.it).
Musical Instrument Digital Interface (.mid).
Protracker / Fasttracker Module File (.mod).
Moving Picture Experts Group (.mp2, .mp3). Also supports .wav (RIFF) container format.
Ogg Vorbis (.ogg).
Play list information container (.asx, .pls, .m3u, .wax). No audio, tags only.
Raw uncompressed PCM data (.raw).
ScreamTracker 3 Module (.s3m).
Microsoft Waveform Audio File Format (.wav). Supported encodings: Uncompressed PCM, IMA ADPCM. Platform provided ACM decoder extensions, available only on Windows.
FastTracker 2 Extended Module (.xm).
Apple Audio Queue decoder (.mp4, .m4a, .mp3). Supported encodings: AAC, ALAC, MP3. Platform provided decoder, available only on iOS / tvOS devices.
Microsoft Media Foundation decoder (.asf, .wma, .wmv, .mp4, .m4a). Platform provided decoder, available only on UWP.
Google Media Codec decoder (.m4a, .mp4). Platform provided decoder, available only on Android.