Hello FMOD Team,
I am attempting to build out the settings functionality in my game. My Audio team has done a great job setting up the VCAs and I am now wanting to manipulate them. Below is a snippet of code that I have been trying to flesh out. I was hoping for feedback on the following:
- Does my syntax appear correct? Is there a more preferred method? Apologies, I am relatively new to C++.
- The “Get VCA By ID” function is obviously much different than the simpler BP one. What am I supposed to pass through on the first and third parameter?
- Am I supposed to pass the GUID id as a string (second parameter)?
thank you in advance for any help.
