Get VCA by ID C++

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Hello FMOD Team,

I am attempting to build out the settings functionality in my game. My Audio team has done a great job setting up the VCAs and I am now wanting to manipulate them. Below is a snippet of code that I have been trying to flesh out. I was hoping for feedback on the following:

  • Does my syntax appear correct? Is there a more preferred method? Apologies, I am relatively new to C++.
  • The “Get VCA By ID” function is obviously much different than the simpler BP one. What am I supposed to pass through on the first and third parameter?
  • Am I supposed to pass the GUID id as a string (second parameter)?

thank you in advance for any help.