I’ve been struggling with this for a while now.
The GetParameterDescriptions function in UFMODEvent is supposed to return an array of type FMOD_STUDIO_PARAMETER_DESCRIPTION.
I’m trying to get FMOD parameter names in the construction script. When I call GetParameterDescriptions in the construction script, it populates the array fine and the values stick when playing in the editor. However, when playing in Standalone or in a packaged build, the array comes out to be empty.
Is there something I’m missing here?