The project loads fine for me but when I push the updates to git and my colleagues download it they receive this error. We’re working with blueprints so shouldn’t have any problems with the .cs files I don’t believe. I’ve scoured the internet for answers but so far none have worked.
Hi,
Your colleagues will be required to rebuild the project from the .sln
file. This will require the UE project to include and C++
class further explained here: Unreal Integration | Trouble Shooting - Blueprint only projects.
Hope this helps!
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