Hi I’m facing a trouble when packaging project for Windows (64-bit) using UE 4.26.1 and ‘FMOD for UE4’ 2.01.08 4.26.
On editor and standalone modes works well but when I package on development or shipping mode i face the following error:
LogModuleManager: Warning: ModuleManager: Module ‘FMODStudio’ not found - its StaticallyLinkedModuleInitializers function is null.
Message dialog closed, result: Ok, title: Message, text: Plugin ‘FMODStudio’ failed to load because module ‘FMODStudio’ could not be found. Please ensure the plugin is properly installed, otherwise consider disabling the plugin for this project.
I’m using Win10 x64 with FMOD in /MyProjectFolder/Plugins/FMODStudio/ and when I press Validate FMOD appears ‘Finished validation. No problems detected.’