I’m struggling with something :
Our character has an ability. The first time the ability plays, it triggers a cinematic, and then for the rest of the game the cinematic doesnt play.
What I want to do : I want to call the event a first time, play a sound, then play an other sound when the event is triggered a second time. (I can’t have 2 separate events).
What I tried : I made a multi sound, trying to play a sequence. I play the event a first time, then a second, it works fine, but the playlist keeps reseting, while I want it to stay on the 2nd sound.
Any tip on how to handle this ?
Thanks for help