Hello! I am making my own FMOD_STUDIO_EVENT_CALLBACK implementation, but the
FMOD_STUDIO_EVENTINSTANCE type described in the function definition doesn’t have any data on it for me to access in the C++ code. All I can find is this:
typedef struct FMOD_STUDIO_EVENTINSTANCE FMOD_STUDIO_EVENTINSTANCE;
The docs in for the callback function say that the
FMOD_STUDIO_EVENTINSTANCE is actually a
Studio::EventInstance, but I am not sure how to leverage that in my code.
Edit: I actually got it figured out (I think). I cast it to the EventInstance type and have been making ground:
int count; FMOD::Studio::EventDescription* eventDescription; ((FMOD::Studio::EventInstance*) event)->getDescription(&eventDescription); eventDescription->getInstanceCount(&count);
Why is there a layer of indirection with the type here?