If there are a lot of the same sounds, I get a message [FMOD] DSPJobList::addJob :

Hello!
We have a project, a military RTS, we use a large number of events and sounds in one scene at the same time.
We started to get these messages and I also hear a “crackle” during sound playback.
Please tell me what may be the problem, and are there any recommendations or settings to optimize the project with a large number of events and sounds?

We use Unity engine 2021.2.6f1


Best regards,
Alex.

With a large number of events and assets being loaded, it can happen that the FMOD system runs out of resources needed to operate smoothly. I would recommend researching into event max instances, stealing, the virtual voice system, and event priorities to try and manage resources in a way that doesn’t cause the crackling and warnings you are experiencing.

https://www.fmod.com/resources/documentation-studio?version=2.02&page=advanced-topics.html#stealing-and-virtualization

https://www.fmod.com/resources/documentation-studio?version=2.02&page=event-macro-controls-reference.html#priority

You should also use the Live Update to see which events in particular could be using the most resources to focus on managing.

https://www.fmod.com/resources/documentation-studio?version=2.02&page=profiling.html