iOS/Unity: Hang on exit in System_FMOD_Studio_System_Release (FMOD 2.02.28)

Hi,

Thank you for sharing the version number and crash report!

To help me investigate this further, could you please try the following steps:

  1. Set FMOD’s Logging Level to “Log”
    You can do this in FMOD → Edit Settings by setting the Logging Level to “Log”.
  2. Enable API Error Logging
    Please also enable API Error Logging in the same settings panel.
  3. Capture a Runtime Log
    Since the issue occurs on iOS, you’ll likely need to retrieve the logs directly from the device (e.g. using the Xcode Console or Console.app on macOS).

Once you’ve captured the logs from a run where the issue reproduces, feel free to share them here so I can take a closer look.

In the meantime, this discussion might be relevant to your case:
FMOD waiting for user code in FMODUnity.dll to finish Executing - #8 by Leah_FMOD

It touches on potential causes like long-running callbacks blocking shutdown, which might also apply here.

Let me know how you go with the logging setup!