Thank you for sharing the version number and call stack.
Could you please share the full Unreal crash report, including the crash reason or exception message above the call stack?
If possible, could you please also set your FMOD Logging Level to “Log”, enable API Error Logging, and post a full Unreal log from a run where the issue is reproduced?
Could you let me know which version of FMOD for Unreal you are currently using?
This issue was fixed in 2.03.14, so if you are using an older version, could you please try updating to 2.03.14 or later and let us know if the crash still occurs?