Hi FMOD team,
I have an FMOD project which suddenly goes out of sync (after setting timeline position).
With another event, it sometimes only starts out of sync.
Might this be related to the following warning?
FMOD: SoundSourceInstrumentInstance::startChannelIfReady : Loading delay exceeded, sound may play at incorrect time
If so, what can I do about it?
If not, what else might it be?
Thanks for your support
Mark