Loop region and programmer sounds

Hi,

What version of FMOD Studio and Integration are you using? What version of Ue are you using?

An option may be setting the Async instrument to infinitely loop (FMOD studio | Working with Instruments - Looping Instruments):
image

and adding a loop region (FMOD Studio | Glossary - Loop Region) around the programmer instrument.

The loop behavior keeps the instrument playing while the loop region keeps the event playing.

Hope this helps!