Did you manage to stop the sound when the app is paused in Android devices?
I think you are right, the OnApplicationPause handler is called but the app is paused before it can finish the operation. The function ends its execution after the app resumes, that is why a subtle pause can be heard sometimes.
I’ve also tried using the method OnApplicationFocus, with the same result.
I tried to stop the music, instead of pausing this. The music never stopped when pausing the app but was always restarted when resuming it.
I think this should be a basic feature. Many of the users don’t know how to kill the app in order to stop the persistent sound.
Sorry for the delay in replying. The next release will include the complete lowlevel API, and a new function “mixer suspend” which will not only pause the output but also put FMOD in low power mode to save battery. This has been added to the FMOD_StudioSystem.onApplicationPause so there are no code changes required on your end. This new functionality should be available later this week.