Most Simple C# Script to play a sound from FMOD

Not sure if you are asking for a way to trigger the audio or just play a sound event.

The Unity integration already have a couple of components that lets you select audio events and play based on conditions.

https://www.fmod.com/resources/documentation-unity?version=2.0&page=game-components.html#studio-event-emitter

Otherwise you can just create simple components for your specific needs.

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