Hi hoping someone can help me.
Going crazy trying to get my audio in game to play in UE4 using events in FMOD with either the Oculus or 3Dception plugin attached. In the UE4 details panel when I hit play it plays fine but when I drag my event into the game and press play there is no sound at all.
Is there a definitive guide on setting up the plugins in the FMOD and UE4 folders. I’ve gone through every documentation and online forum and I swear I’ve set everything up properly in there correct locations but still am having issues.
FMOD Studio is enabled in the Project Settings Panel of UE4 and also the FMOD studio Oculus Plugin is enabled. When trying with 3Dception I have added the 3Dception element to the plugin Files.
I’ve been working from the thread "An idiots guid to using the Oculus Audio SDK with FMOD (https://forums.unrealengine.com/showthread.php?61257-An-idiots-guide-to-using-the-Oculus-SDK-with-FMOD)
Its a bit outdated and some other people at the end of the thread are encountering the same problems, have anyone else had similar issues? and if so have you been able to overcome them?
Any assistance would be greatly appreciated.