"No member named MemoryPoolSizes in UFMODSettings" when trying to make build for PS4

Hi,

I receive this error, when I try to make a build for PS4.
UATHelper: Packaging (PlayStation 4): “myprojectnamegoeshere”\Platforms\PS4\Plugins\FMODStudio\Source\FMODStudio\Private\FMODPlatform.cpp(26,21): error: no member named ‘MemoryPoolSizes’ in ‘UFMODSettings’
UATHelper: Packaging (PlayStation 4): 26 | return Settings.MemoryPoolSizes.PS4;
UATHelper: Packaging (PlayStation 4): | ~~~~~~~~ ^
UATHelper: Packaging (PlayStation 4): 1 error generated.
PackagingResults: Error: no member named ‘MemoryPoolSizes’ in ‘UFMODSettings’

I don’t have access to the FMOD Plugin versions yet, but the project already had an FMOD plugin, which is maybe incompatible with the Unreal 4.27 plus. I don’t know. So I guess I would need to refresh it, but I’m not sure.

Have anybody encountered with this issue before?

Hi,

Thanks for the information, you can check the FMOD version under the help menu: