Output log: https://www.dropbox.com/s/mefwbxny13k7r0h/FmodFailedAlloc.txt?dl=0
Good afternoon,
Following the steps in This Link and ensuring that we’ve followed all of the steps in This Link and ensuring that the FMOD Plugin is inside EngineRoot/Engine/Plugins/FMODStudio, we receive the above output log in Visual Studio (and the PS4 Console Output) when launching our game.
[2016.02.04-15.15.02:646][ 0]LogFMOD:Error:
c:\jk\workspace\Build__1.7__UE4Libs_PS4\lowlevel_api\src\fmod_memory.cpp(712) -
Failed allocating c:\jk\workspace\Build__1.7__UE4Libs_PS4\lowlevel_api\src\fmod_file.cpp line 506.
Wanted 2057 bytes, current 32551335/0
.