I am currently working through the FMOD Survival Shooter Tutorial. I recently rewritten the code into the enemy_health script which would call the Hellphant hurt event when the enemy was hurt. However, when I play the game, the guns bullet pass through the enemy characters and I am given the following error message:
" NullReferenceException: Object reference not set to an instance of an object
CompleteProject.EnemyHealth.TakeDamage (Int32 amount, Vector3 hitPoint) (at Assets/_Complete-Game/Scripts/Enemy/EnemyHealth.cs:61)"
“CompleteProject.PlayerShooting.Shoot () (at Assets/_Complete-Game/Scripts/Player/PlayerShooting.cs:111)”
“CompleteProject.PlayerShooting.Update () (at Assets/_Complete-Game/Scripts/Player/PlayerShooting.cs:49)”
How would I go about fixing this ?. I am also using a mac if there are any potential inconsistencies.