I’ve seen a few people have this problem on the forum that have fixed it with insuring the Main Camera has the FMOD listener component attached to it however I am still receiving these errors with it attached. I have also made sure FMOD, unity and the integration package are all up to date and started the process repeatedly again from scratch. I still receive these error codes:
NullReferenceException: Object reference not set to an instance of an object
FMOD_StudioSystem.PlayOneShot (System.String path, Vector3 position, Single volume) (at Assets/Plugins/FMOD/FMOD_StudioSystem.cs:225)
FMOD_StudioSystem.PlayOneShot (System.String path, Vector3 position) (at Assets/Plugins/FMOD/FMOD_StudioSystem.cs:217)
PlayerController.OnTriggerEnter (UnityEngine.Collider other) (at Assets/Scripts/PlayerController.cs:56)
Any help would be much appreciated