FMOD Studio Unity integration not working due to 'NullReferenceException' and 'Treeview has not been properly initiliazed yet'

I have recently been working on a project and the integration set up was working, however it is now coming up with these issues. I am wary about attempting to remove the integration from FMOD as I do not want to mess up the files. I’ve also tried to import an fmod unity integration package 2.0110 which matches fmod’s version. Any help on this would be greatly appreciated!

Nevermind, this has been solved! It was to do with the pathing