We have implemented FMOD plugin in Unity for audio. The game functions well and sounds can be heard in HMD. However, as soon as i turn on screen recording in headset, the audio can no longer be heard. This issue was not present previously. We believe this started happening after recent Meta auto update. We are currently clueless on what causes and how to solve it. We have tried reverting back to Unity audio and it works fine there. So we can confirm that it only happening using the plugin. Any leads on what causes and how we can rectify this issue will be helpful.
Thank you.
By changing the logging level in the FMOD Unity Integration settings to Log
, you will be provided with a lot more information in the output console. See if you can find anything relevant there, or you can post it here and we can take a look to see if anything in it helps pinpoint the issue.