Open FMod project using Scripts


We are currently in the process to upgrade FModDesigners to FModStudio,
FModStudio is able to load and upgrade the solutions correctly, but we have more than 1000 solutions to upgrade.

We want to use the scripting system embedded in FModStudio to automaticcally parse sub-folders from a root directory and load/save the projects 1 by 1.

Unfortunatlly we didn’t found any reference in the API to do such think.
We try different kind of commands such as:

none are valid.

can you indicate us the correct way to load a project?


Hi Faure,

If I’m understanding your question correctly, you’re wishing to bulk migrate multiple FMOD Designer projects and save them as separate FMOD Studio projects through scripting.

There currently isn’t a way to achieve this through the scripting or command line tool. Could you please contact us at and we’ll take a closer look into your situation and see if there’s anything we can help with?