I really want to upgrade my current project to FMOD 2.0, but I’m not sure how much stuff I need to change in my scripts in Unity to make sure the project works like in 1.10.10.
Is there somewhere an overview of stuff that has been replaced, so I can make sure I update everything in my scripts?
Unfortunately I’m not a programmer and don’t really understand which new code is equivalent to which old one. I also created a thread about that topic yesterday:
So far, the main thing I’ve had to change in my scripts is ‘.setParameterValue(string eventname, float newvalue);’ to ‘.setParameterByName(string eventname, float newvalue, bool ignoreseekspeedornot);’