Placing FMOD music into level on UE4

Hi guys!
I know this is pretty basic stuff but this is my first project with FMOD and UE4 and I’m having some trouble.
I want a track to start at one point of the level and end at another. How can I do this? I’ve tried some stuff but nothing seems to work. Obviously there must be a pretty easy way to do it and I just don’t know because I’m a real newbie to music and sound implementation, so I really hope someone can help me.
Thanks in advance!

Here is a quick mock up I just made: http://imgur.com/Dyo9Rjg
If you don’t want to stop/start, have a look at the FMOD Audio Component, it has a number of useful functions (eg. Set Timeline Position).

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Thank you so much! This helped me a lot!