void PlayBatRandom()
{
EventInstance pEiMob = SoundSystem.GetEvent("event:/Monster_bat");
int nRandom = Random.Range(0, 4);
nSelect = nRandom*2;
pEiMob.setTimelinePosition(nSelect);
int nSelect = 0;
pEiMob.getTimelinePosition(out nSelect);
Debug.Log(nSelect);
pEiMob.start();
}
////////////////////////////////////////////////////////////////////////////////////////////
I play sound with this code but only start play timeline = 0
how can I play another seconds?