Hi, I’m getting the message “[FMOD] assert : assertion: ‘realInstance’ failed” in my development console after trying to place my events in a subgroup.
I have a group called “SFX” and everything plays normally, but if I add a group within that, I get the above error message.
What I’m basically trying to do is have submixes where one group of sounds will duck another. I got this to work by sidechaining a compressor from one mix to another, but then I started getting errors. Is this to do with how the developer is calling events, or is the error on my side (within FMOD)? Thanks!