I’m making a mod for Celeste that includes custom audio, so I have to use FMOD Studio version 1.10.00 so the Celeste fmod project functions properly. I’m making a playable piano, and wanted to group together the piano keys in a single group in the mixer so I could add and remove effects easily.
The path to the group in the mixer is:
gameplay_sfx/general/yes_pause/pianokeysb
I’m putting the group in yes_pause so the sounds pause if the game ever gets paused.
For some reason, though, they never play in game if I put them in a group.
If I start live update, then they play, so it’s not the path that’s wrong. Any idea what could be causing this?
Edit: I have also tested this after rebuilding my bank and exporting the gui, as well as restarting the game multiple times.