I have until now used older version of fmod, where I often used sequential playback of a multi instrument. Until now it was easy for me to implement by just un-checking the random dice icon in the upper corner of the multi instrument.
If I do this now with a multi instrument containing a playlist of audio files it keeps playing the first file, when I audition the sound. It only skips to the next file in the playlist if I add a loop region again the multi file.
This is also the case when I test the game.
Has something been changed in regards to this in the newest version of fmod or am I doing something wrong?
Hoping to find some help on this, hopefully super easy question.