Hello
I’m working on a project that will need longer music files 5 - 10 mins and possibly 1.5h in total maybe even more.. Instead of loading them via the banks I’m considering loading them at runtime using programmer instrument. Is this a common approch and where should I store the files e.g., Assets/Streamming/Music?
Hi,
It is hard to say if it is a common approach. I would suggest making sure you create the sound using FMOD_CREATESTREAM (FMOD Engine | Core Api Common - Fmod::Mode) otherwise the entire file will be loaded into memory:
The file can be stored anywhere that is accessible to the FMOD system. If you expose the path this would also allow users to load their own files as well.