Hello,
Downloaded the plugin for PS5 SDK 11.
It doesn’t compile due to this code snippet in PlatformPS5.cs:
#if UNITY_PS5 && !UNITY_EDITOR
namespace FMOD
{
public partial class VERSION
{
public const string dll = “libfmod” + suffix;
}
}
namespace FMOD.Studio
{
public partial class STUDIO_VERSION
{
public const string dll = “libfmodstudio” + VERSION.suffix;
}
}
#endif
I replaced suffix with dllSuffix and it worked.
Is that expected? Just to know ![]()
Thank you so much!