Hi guys! Have you already a release date of the new integration with Unreal 4.25?
UE4.25 support will go out in our next release which should be some time in the next few weeks.
Any updates on 4.25 fmod release?
Still finalising a few things. Should be another week or two.
Just so you know. I am waiting too (can’t switch to 4.25 until it’s there)
UE4.25 support has landed. Thanks for your patience everyone.
FMODStudio\Source\FMODStudioEditor\Private\FMODStudioEditorModule.cpp(1106): warning C4996: ‘UEditorEngine::PlayInEditor’: Override StartPlayInEditorSession(FRequestPlaySessionParams& InRequestParams) instead. InWorld is GetEditorWorldContext().World(), and the other arguments come from InRequestParams now. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.