I tried with 4.25.2 and with 4.25.3 UE the same thing happens.
When put in plugins the fmod integration fmodstudio20103ue4.25mac then the UE4 can load a project bu then when I build on Fmod studio I can not see any file in the contenct->fmod->desktop. Nonetheless I see that fmod has exported the master bank in the right directory.
When I put the fmodstudio20103ue4.25+mac then I load UE4 and on 75% through an error and says modules missing or build with different engine version:
Engine modules cannot be compiles at runtime
Please build your IDE.
Currently my system is
Mac OS 10.14.6
with integration fmodstudio20103ue4.25mac
I am struggling as the newest update of integration does not let the UE to load at all whilst the other the theoretically lower version works but I can not see the files and banks in UE after building them in Fmod Studio.
Any ideas ?